Thomas Amiouny

Software engineer in Lisbon, Portugal. Most of my time goes to Kalor, a live event-ticketing platform I co-founded with more than 8,000 registered users, where I own the .NET backend and most of the Flutter client. The rest goes to Alloy, a statically typed systems language I have been designing since 2022, whose compiler I am now writing in Alloy itself. I have taken client work from first commit to handover on my own, and I am looking for a full-time position or contract work.

Currently: working on new features for Kalor, and writing an Alloy compiler in Alloy itself.

Systems & Languages

Compilers, language tooling and the things underneath the application layer.

Editor tooling that runs the real compiler instead of approximating it: a C++/CLI shim exposes the native parser in-process, and identifiers are classified by asking the AST what they are.

4 projects

Engines & Graphics

Real-time rendering, engine architecture and the C++ underneath games.

A Bevy-style ECS in C++20 where a system’s parameter list is its dependency declaration, and the scheduler proves at registration time that no two systems in a stage can conflict.

3 projects

Products & Platforms

Shipped applications, payments, and the backends behind them.

Kalor, a live event-ticketing platform, built twice: React Native on Firebase, then rewritten to Flutter on a .NET 10 and PostgreSQL backend.

5 projects

My projects, in order

  1. Nov 2021 – Apr 2022 GameEngine Engines & Graphics
  2. May 2022 – May 2023 Alloy Engine & Editor Engines & Graphics
  3. May 2023 – Dec 2023 AlloyEngine (Vulkan) Engines & Graphics
  4. Jan 2024 – Feb 2025 AlloyLang Systems & Languages
  5. Jul 2024 – Aug 2024 FitMe Products & Platforms
  6. Feb 2025 – Feb 2026 Kalor (first generation) Products & Platforms
  7. Jul 2025 – Feb 2026 NFC Wearable Payments App Products & Platforms
  8. Nov 2025 – Jun 2026 Alloy Compiler Systems & Languages
  9. Jan 2026 – present Kalor Products & Platforms
  10. Jun 2026 – Aug 2026 alloyc-zig Systems & Languages
  11. Jun 2026 – Jul 2026 Visual Builder Products & Platforms
  12. Aug 2026 – present alloyc Systems & Languages